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・ Vesper Peak
・ Vesper sparrow
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・ Vesper, Oregon
・ Vesper, Wisconsin
・ Vesperae solennes de confessore (Mozart)
・ Vesperae solennes de Dominica (Mozart)
・ Vesperian Sorrow
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Vespers (video game)
・ Vespers in Lutheranism
・ Vespers in Vienna
・ Vespers Rising
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・ Vespertine World Tour
・ Vesperus
・ Vesperus barredai
・ Vesperus brevicollis
・ Vesperus conicicollis
・ Vesperus creticus
・ Vesperus fuentei


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Vespers (video game) : ウィキペディア英語版
Vespers (video game)
''Vespers'' is an interactive fiction game written in 2005 by Jason Devlin that placed first at the 2005 Interactive Fiction Competition. It also won the XYZZY Awards for Best Game, Best NPCs, Best Setting, and Best Writing.
==Summary==

Set in a 15th-century Italian monastery, it is chiefly a horror-themed morality game, where the player takes moral decisions, which then affect the ending. However, whilst playing the game, it isn't obvious that these are moral dilemmas, and the game actively encourages the player to take the evil path.〔"(SPAG Issue #43 )", interview with Jason Devlin. URL last accessed 2006-10-24.〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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